AI Insights · Timothy · January 2025
Top Snake Games on Android in Oceania: Q4 2024
Explore the performance trends of the top snake games on Android in Oceania during the fourth quarter of 2024, including downloads, revenue, and active users.
In the fourth quarter of 2024, the Android platform in Oceania saw notable trends in the performance of popular snake games. This analysis, based on Sensor Tower data, provides insights into the downloads, revenue, and active user metrics for these top games.
SSSnaker from Habby experienced a steady decline in weekly revenue throughout the quarter, starting at $2.3K and ending at around $1.3K. The game's weekly active users fluctuated, peaking at 6.3K and dropping to 5.8K by the end of December.
Snake Clash! by Supercent, Inc. showed an upward trend in revenue, beginning at $365 and reaching $439 in late December. Downloads also increased, with a noticeable rise from 2.7K to 9.1K. Active users mirrored this growth, climbing from 64.5K to nearly 78.8K.
Little Big Snake .io game by ShockwaveLLC had modest revenue changes, peaking at $326 mid-December. Downloads were low but showed a slight increase towards the end of the quarter. Active users remained relatively stable, ending the period at 716.
Snake.io - Fun Snake .io Games from Kooapps Games saw a decline in revenue, starting at $227 and settling around $113. Weekly downloads increased significantly from 4.8K to 6.4K, while active users decreased slightly, finishing at 20.2K.
Lastly, Snake Rivals - Fun Snake Game by Supersolid showed minor revenue fluctuations, with a high of $101. Downloads were consistent, with a small increase towards the end, and active users remained steady, closing at 1.1K.
For more detailed insights and data on these games, visit Sensor Tower's comprehensive reports.